Monthly Archives: November 2010

DragonBone Animation Software

There are many tools to help developers create games with XNA. For instance there is Farseer Physics, a free open sourced 2D physics engine, and Gleed2D, a free 2D non-grid level designer. But out of all of these tools I … Continue reading

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Comment Problems

I apologize if any of your comments are not showing up. I am trying to edit this, but currently any comments need to be approved by me before they show up, and my over-jubilant spam filter seems to gobble all … Continue reading

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New help wanted ads up

New help wanted ads are up on the App Hub, and are soon to be up in other places as well. Find the ads here: http://forums.create.msdn.com/forums/p/67105/410075.aspx#410075 and http://forums.create.msdn.com/forums/p/67106/410079.aspx#410079. Sorry that you are going to have to copy and paste them … Continue reading

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Finally Some Progress

I apologize for the delay in postings, but we have been rearranging furniture and were temporarily disconnected from the internet. Anyway, it seems like the horrible problems following student accounts are slowly alleviating. At least the major problem for me … Continue reading

Posted in Project Details, Uncategorized | Leave a comment

Kinect

There are many who call Kinect an attempt by Microsoft to grab the casual gamer market like the Wii and that to hardcore gamers Kinect holds no value. This type of thinking is dooming the potentially mind blowing product. Kinect … Continue reading

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