Category Archives: Programming

DragonBone Animation Software

There are many tools to help developers create games with XNA. For instance there is Farseer Physics, a free open sourced 2D physics engine, and Gleed2D, a free 2D non-grid level designer. But out of all of these tools I … Continue reading

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Slogging through 614 errors

Now that I have finally gotten a premium membership I decided to convert my PC project into an XBox 360 project. For extremely complicated reasons concerned with referencing and different versions of XNA (I also recently converted the project into … Continue reading

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